Download How to Make Real Money in Second Life: Boost Your Business, by Robert Freedman PDF

By Robert Freedman

A primer for tapping the big enterprise possibilities on moment LifeThe digital group moment existence has mushroomed from a small crew internet specialists and photograph designers to a sprawling megalopolis of four-and-a-half million “residents.” And whereas the surroundings can be digital, the cash could be very genuine. actual sufficient for Toyota, Microsoft, Wal-Mart, Starwood inns, and different blue chip businesses to set up a presence here.How to Make actual cash in moment lifestyles exhibits how avid gamers, either immense and small, have began to faucet the mammoth company possibilities to be had in moment lifestyles. Its gold mine of sensible suggestion explains how one can practice your real-world company knowledge to creating a killing during this surroundings.

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Additional info for How to Make Real Money in Second Life: Boost Your Business, Market Your Services and Sell Your Products in the World's Hottest Virtual Community

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I can only respond to chat, so no IMs [instant messages] please. Me: Hi, Tia. Tia Lisle: Greetings. ” Now, what can I do for you? Me: Where is the resort? Tia Lisle: The resort? Where is it? Me: Yes, do you know where it is? Tia Lisle: This was not a yes or no question. Where it is is hard to find. I can ask someone about it. Me: Is this where Cranial Tap is? Tia Lisle: Yes, I think this is where Cranial Tap is, but I’m not completely sure. Me: Are you working? Tia Lisle: Everything is running smoothly.

Second, griefing isn’t widely supported, and, what’s more, it will become rarer as the population continues its shift away from its gamer roots and becomes more representative of the population as a whole. Really, most people just want their avatars to go shopping. Other types of mischief will be more familiar to you, since they’re hardly unique to a virtual platform. I’m talking about the same kind of mischief you can’t get away from even in a sleepy suburb: people behaving badly. Public displays of nudity are one thing; avatars packing heat are another.

Second, griefing isn’t widely supported, and, what’s more, it will become rarer as the population continues its shift away from its gamer roots and becomes more representative of the population as a whole. Really, most people just want their avatars to go shopping. Other types of mischief will be more familiar to you, since they’re hardly unique to a virtual platform. I’m talking about the same kind of mischief you can’t get away from even in a sleepy suburb: people behaving badly. Public displays of nudity are one thing; avatars packing heat are another.

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